Restorers of the True Death
Once the strongest bastion of the Five Nations, Karrnath suffered terribly during the Last War. A proud military tradition and a drive for excellence in all aspects of life empowered Karrnath before the war. However, the reputation of its military proved false after Aundair delivered several swift defeats during the war. Karrnath used necromancy to create undead legions from its fallen soldiers, to no avail. Today, Karrnath struggles against plague and famine.
Karrnath is one of the oldest human cultures in Khorvaire. It is still the mightiest military power on the continent, and King Kaius III is still Karrnath’s ruler. Although some Karrns do not trust the king, they acknowledge that he is methodical, powerful, and skilled. Between his own abilities and those of the lords, generals, and landowners who support him, Kaius could transform Karrnath into an unstoppable force once again. This ambition causes the other nations to eye Karrnath with wariness, despite King Kaius’s public support for peace.
The nation is hardly in a position to engage in an extended military campaign. Even though Karrnath boasts rich farmland, it lacks a sufficient number of experienced farmers to work it, and much of it still lies fallow two years after the end of the war. The nation trades livestock and lumber for the food staples it requires, but its population barely survives. A growing number of nobles, generals, and warlords see the army as a viable solution to this problem, and insist that Karrnath can take what it needs from its neighbors. So far, cooler heads have prevailed.
Unlike people elsewhere, Karrns aren’t horrified at the notion of undeath, due to the large numbers of undead that served—and still serve—in the Karrnathi military. Karrnath’s culture is focused on military service; Karrns value discipline and strength, and they have more respect for a leader they fear than for one they love.
The people of Karrnath are a disciplined people accustomed to military law. After humans, who make up over half the population, dwarves constitute the second largest group in Karrnath, unsurprising given the nation’s proximity to the Mror Holds. Halflings, often from the Talenta Plains, are the next most common, followed by half-elves and elves. In pursuit of Karrnath’s efforts to improve its military might, it has begun to accept dragonborn warriors immigrating from Q’barra.
For a time, the Blood of Vol was the governmentsupported state religion of Karrnath. Those days have ended under Kaius III, but the faith is still practiced commonly throughout the nation. Most of Khorvaire’s citizens devote themselves to the Sovereign Host, and a sizable minority worships the Dark Six.
Karrns favor dark clothing, crisp lines, and military dress; formal wear among civilians closely resembles official uniforms. Bright colors are considered appropriate only for children, and wearing such colors to a formal function is a minor faux pas.